Which would require my character to go out in the wilds and do the rest that a fletcher does (hunts, wears light armour etc).īut I want my city-dwelling townsfolk dress wearing Khajiit. If not, I'd have to play a Bosmer thief/assassin who pretends to be a fletcher. How do you Khajiit players deal with the fact that your race (except you) is not allowed into cities? Any ideas how I could twist this terrible and unforgivable Bethesda's mistake and make a city-dwelling Khajiit still possible? And the only Khajiit in the city, even the capital city, hardly makes one your nice unnoticed girl next door. Except the perfectly fit city-dwellers are not allowed into cities. Khajiit has the best racials for my desired character. Stritcly role played and specialized, she would be low level and weak, which is why starting racials would be important. She wouldn't adventure, she wouldn't crawl dungeons, she wouldn't use magic, she's a city girl. She'd rather crack necks than spill blood, but she might carry a tiny dagger (Mehrune's Razor, if I can figure out why she'd be interested in visiting a certain museum in the first place) in her pocket.
She'd be your unsuspected nice girl next door tending Honeyside's garden and embroidering hankerchieves enchanting (stolen) jewelery.
She'd wear regular townsfolk clothes, her main weapon would be poisons. I want to start a city-dwelling thief assassin.